Gin
Classes
gin_audiofunctions.h File Reference

Classes

struct  FuncState
 Base class to store an audio functions state But you say "functions don't have state!" Well, that's true, but to make things like filters act as functions, I need to hide a bit of state in them. More...
 
struct  OscState
 State for an oscillator. More...
 
struct  NoiseState
 State for noise. More...
 
struct  HP12State
 State for high pass filter. More...
 
struct  HP24State
 State for high pass filter. More...
 
struct  BP12State
 State for band pass filter. More...
 
struct  BP24State
 State for band pass filter. More...
 
struct  LP12State
 State for low pass filter. More...
 
struct  LP24State
 State for low pass filter. More...
 
struct  Notch12State
 State for notch filter. More...
 
struct  Notch24State
 State for notch filter. More...
 
class  AudioFunctionHost
 State managment for audio functions. More...