Gin
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Classes | |
struct | FuncState |
Base class to store an audio functions state But you say "functions don't have state!" Well, that's true, but to make things like filters act as functions, I need to hide a bit of state in them. More... | |
struct | OscState |
State for an oscillator. More... | |
struct | NoiseState |
State for noise. More... | |
struct | HP12State |
State for high pass filter. More... | |
struct | HP24State |
State for high pass filter. More... | |
struct | BP12State |
State for band pass filter. More... | |
struct | BP24State |
State for band pass filter. More... | |
struct | LP12State |
State for low pass filter. More... | |
struct | LP24State |
State for low pass filter. More... | |
struct | Notch12State |
State for notch filter. More... | |
struct | Notch24State |
State for notch filter. More... | |
class | AudioFunctionHost |
State managment for audio functions. More... | |