Support for reading and writing Windows Bitmap files.
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#include <gin_bmpimageformat.h>
Inherits juce::ImageFileFormat.
Support for reading and writing Windows Bitmap files.
Supports uncompressed 8, 24 and 32 bit images. Always writes 32 bit images. That should be enough to cover 99.9% of BMP files. Does not support 1, 4, 16 bit colour images or images with RLE compression.
◆ getFormatName()
juce::String BMPImageFormat::getFormatName |
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◆ canUnderstand()
bool BMPImageFormat::canUnderstand |
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juce::InputStream & |
input | ) |
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◆ usesFileExtension()
bool BMPImageFormat::usesFileExtension |
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const juce::File & |
possibleFile | ) |
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◆ decodeImage()
juce::Image BMPImageFormat::decodeImage |
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juce::InputStream & |
input | ) |
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◆ writeImageToStream()
bool BMPImageFormat::writeImageToStream |
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const juce::Image & |
sourceImage, |
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juce::OutputStream & |
destStream |
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The documentation for this class was generated from the following file: