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GameControllerManager::Listener Class Reference

#include <gin_gamecontrollermanager.h>

Public Member Functions

virtual ~Listener ()=default
virtual void controllerConnected (GameController &)
virtual void controllerDisconnected (GameController &)
virtual void controllerButtonPressed (GameController &, GameController::Button)
virtual void controllerButtonReleased (GameController &, GameController::Button)
virtual void controllerAxisMoved (GameController &, GameController::Axis, float)

Constructor & Destructor Documentation

◆ ~Listener()

virtual GameControllerManager::Listener::~Listener ( )
virtualdefault

Member Function Documentation

◆ controllerConnected()

virtual void GameControllerManager::Listener::controllerConnected ( GameController & )
virtual

◆ controllerDisconnected()

virtual void GameControllerManager::Listener::controllerDisconnected ( GameController & )
virtual

◆ controllerButtonPressed()

virtual void GameControllerManager::Listener::controllerButtonPressed ( GameController & ,
GameController::Button  )
virtual

◆ controllerButtonReleased()

virtual void GameControllerManager::Listener::controllerButtonReleased ( GameController & ,
GameController::Button  )
virtual

◆ controllerAxisMoved()

virtual void GameControllerManager::Listener::controllerAxisMoved ( GameController & ,
GameController::Axis ,
float  )
virtual

The documentation for this class was generated from the following file: