#include <gin_gamecontrollermanager.h>
◆ ~Listener()
| virtual GameControllerManager::Listener::~Listener |
( |
| ) |
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virtualdefault |
◆ controllerConnected()
| virtual void GameControllerManager::Listener::controllerConnected |
( |
GameController & | | ) |
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virtual |
◆ controllerDisconnected()
| virtual void GameControllerManager::Listener::controllerDisconnected |
( |
GameController & | | ) |
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virtual |
◆ controllerButtonPressed()
◆ controllerButtonReleased()
◆ controllerAxisMoved()
The documentation for this class was generated from the following file: