#include <gin_spline.h>
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| double | x = 0 |
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| double | a = 0 |
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| double | b = 0 |
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| double | c = 0 |
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| double | d = 0 |
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◆ Element() [1/2]
| Spline::Element::Element |
( |
double |
x_ = 0 | ) |
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◆ Element() [2/2]
| Spline::Element::Element |
( |
double |
x_, |
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double |
a_, |
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double |
b_, |
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double |
c_, |
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double |
d_ |
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) |
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◆ eval()
| double Spline::Element::eval |
( |
double |
xx | ) |
const |
References a, b, c, d, and x.
◆ operator<() [1/2]
| bool Spline::Element::operator< |
( |
const Element & |
e | ) |
const |
◆ operator<() [2/2]
| bool Spline::Element::operator< |
( |
const double |
xx | ) |
const |
| double Spline::Element::x = 0 |
| double Spline::Element::a = 0 |
| double Spline::Element::b = 0 |
| double Spline::Element::c = 0 |
| double Spline::Element::d = 0 |
The documentation for this class was generated from the following file: