Gin
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Spline::Element Class Reference

#include <gin_spline.h>

Public Member Functions

 Element (double x_=0)
 Element (double x_, double a_, double b_, double c_, double d_)
double eval (double xx) const
bool operator< (const Element &e) const
bool operator< (const double xx) const

Public Attributes

double x = 0
double a = 0
double b = 0
double c = 0
double d = 0

Constructor & Destructor Documentation

◆ Element() [1/2]

Spline::Element::Element ( double x_ = 0)

References x.

Referenced by operator<().

◆ Element() [2/2]

Spline::Element::Element ( double x_,
double a_,
double b_,
double c_,
double d_ )

References a, b, c, d, and x.

Member Function Documentation

◆ eval()

double Spline::Element::eval ( double xx) const

References a, b, c, d, and x.

◆ operator<() [1/2]

bool Spline::Element::operator< ( const Element & e) const

References Element(), and x.

◆ operator<() [2/2]

bool Spline::Element::operator< ( const double xx) const

References x.

Member Data Documentation

◆ x

double Spline::Element::x = 0

◆ a

double Spline::Element::a = 0

Referenced by Element(), and eval().

◆ b

double Spline::Element::b = 0

Referenced by Element(), and eval().

◆ c

double Spline::Element::c = 0

Referenced by Element(), and eval().

◆ d

double Spline::Element::d = 0

Referenced by Element(), and eval().


The documentation for this class was generated from the following file: