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| class | Camera3D |
| | A 3D camera that can be positioned and oriented in space. More...
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| struct | Mat4< T > |
| | A 4x4 matrix class for 3D transformations. More...
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| class | Renderer3D |
| | Renders a 3D scene to a juce::Graphics context as wireframes. More...
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| struct | Point3D |
| | Represents a point in 3D space. More...
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| struct | LineSegment3D |
| | Represents a line segment in 3D space. More...
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| class | Object3D |
| | A 3D object that contains a collection of points and line segments with a transform. More...
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| class | Scene3D |
| | A scene containing multiple 3D objects and a camera. More...
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| struct | Vec3< T > |
| | A 3D vector class for representing points and directions in 3D space. More...
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