|
Gin
|
Enumerations | |
| enum class | Engine { nanosvg , juce } |
Functions | |
| juce::Image | renderToImage (const juce::String &svgText, int width, int height, Engine engine=Engine::juce) |
| juce::Image | renderToImage (const juce::String &svgText, int width, int height, juce::Colour backgroundColour, Engine engine=Engine::juce) |
| juce::Path | renderToPath (const juce::String &svgText) |
| juce::Path | renderToPath (const juce::String &svgText, juce::Rectangle< float > targetBounds, juce::RectanglePlacement placement=juce::RectanglePlacement::centred) |
| void | render (const juce::String &svgText, juce::Graphics &g, juce::Rectangle< float > targetBounds, Engine engine=Engine::juce) |
|
strong |
| juce::Image SVG::renderToImage | ( | const juce::String & | svgText, |
| int | width, | ||
| int | height, | ||
| Engine | engine = Engine::juce |
||
| ) |
| juce::Image SVG::renderToImage | ( | const juce::String & | svgText, |
| int | width, | ||
| int | height, | ||
| juce::Colour | backgroundColour, | ||
| Engine | engine = Engine::juce |
||
| ) |
| juce::Path SVG::renderToPath | ( | const juce::String & | svgText | ) |
| juce::Path SVG::renderToPath | ( | const juce::String & | svgText, |
| juce::Rectangle< float > | targetBounds, | ||
| juce::RectanglePlacement | placement = juce::RectanglePlacement::centred |
||
| ) |
| void SVG::render | ( | const juce::String & | svgText, |
| juce::Graphics & | g, | ||
| juce::Rectangle< float > | targetBounds, | ||
| Engine | engine = Engine::juce |
||
| ) |