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AudioProcessorPlayer::NumChannels Struct Reference

#include <gin_audioprocessorplayer.h>

Public Member Functions

 NumChannels ()=default
 NumChannels (int numIns, int numOuts)
 NumChannels (const juce::AudioProcessor::BusesLayout &layout)
juce::AudioProcessor::BusesLayout toLayout () const

Public Attributes

int ins = 0
int outs = 0

Constructor & Destructor Documentation

◆ NumChannels() [1/3]

AudioProcessorPlayer::NumChannels::NumChannels ( )
default

◆ NumChannels() [2/3]

AudioProcessorPlayer::NumChannels::NumChannels ( int numIns,
int numOuts )

References ins, and outs.

◆ NumChannels() [3/3]

AudioProcessorPlayer::NumChannels::NumChannels ( const juce::AudioProcessor::BusesLayout & layout)
explicit

References ins, and outs.

Member Function Documentation

◆ toLayout()

juce::AudioProcessor::BusesLayout AudioProcessorPlayer::NumChannels::toLayout ( ) const

References ins, and outs.

Member Data Documentation

◆ ins

int AudioProcessorPlayer::NumChannels::ins = 0

Referenced by NumChannels(), NumChannels(), and toLayout().

◆ outs

int AudioProcessorPlayer::NumChannels::outs = 0

Referenced by NumChannels(), NumChannels(), and toLayout().


The documentation for this struct was generated from the following file: