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Gin
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#include <gin_analogadsr.h>
Public Types | |
| enum class | State { idle , attack , decay , sustain , release } |
Public Member Functions | |
| AnalogADSR () | |
| ~AnalogADSR ()=default | |
| void | setSampleRate (double sr) |
| float | process () |
| float | process (int num) |
| void | process (juce::AudioSampleBuffer &buffer) |
| void | process (juce::AudioSampleBuffer &buffer, int startSample, int numSamples) |
| void | processMultiplying (juce::AudioSampleBuffer &buffer) |
| void | processMultiplying (juce::AudioSampleBuffer &buffer, int startSample, int numSamples) |
| float | getOutput () |
| State | getState () |
| void | noteOn () |
| void | noteOff () |
| void | setAttack (float seconds) |
| void | setDecay (float seconds) |
| void | setRelease (float seconds) |
| void | setSustainLevel (float level) |
| void | reset () |
| std::pair< int, float > | getCurrentPhase () |
Protected Member Functions | |
| void | calculateAttack () |
| void | calculateDecay () |
| void | calculateRelease () |
Protected Attributes | |
| State | state = State::idle |
| double | sampleRate = 44100.0 |
| float | attack = 0.0f |
| float | decay = 0.0f |
| float | sustain = 0.0f |
| float | release = 0.0f |
| float | attackCoeff = 0.0f |
| float | decayCoeff = 0.0f |
| float | releaseCoeff = 0.0f |
| float | attackOffset = 0.0f |
| float | decayOffset = 0.0f |
| float | releaseOffset = 0.0f |
| float | output = 0.0f |
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| AnalogADSR::AnalogADSR | ( | ) |
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| void AnalogADSR::setSampleRate | ( | double | sr | ) |
References sampleRate.
Referenced by GateEffect::setSampleRate().
| float AnalogADSR::process | ( | ) |
Referenced by GateEffect::process().
| float AnalogADSR::process | ( | int | num | ) |
| void AnalogADSR::process | ( | juce::AudioSampleBuffer & | buffer | ) |
| void AnalogADSR::process | ( | juce::AudioSampleBuffer & | buffer, |
| int | startSample, | ||
| int | numSamples | ||
| ) |
| void AnalogADSR::processMultiplying | ( | juce::AudioSampleBuffer & | buffer | ) |
| void AnalogADSR::processMultiplying | ( | juce::AudioSampleBuffer & | buffer, |
| int | startSample, | ||
| int | numSamples | ||
| ) |
| float AnalogADSR::getOutput | ( | ) |
References output.
| void AnalogADSR::noteOn | ( | ) |
Referenced by GateEffect::process().
| void AnalogADSR::noteOff | ( | ) |
Referenced by GateEffect::process().
| void AnalogADSR::setAttack | ( | float | seconds | ) |
Referenced by GateEffect::setAttack().
| void AnalogADSR::setDecay | ( | float | seconds | ) |
Referenced by GateEffect::GateEffect().
| void AnalogADSR::setRelease | ( | float | seconds | ) |
Referenced by GateEffect::setRelease().
| void AnalogADSR::setSustainLevel | ( | float | level | ) |
Referenced by GateEffect::GateEffect().
| void AnalogADSR::reset | ( | ) |
Referenced by GateEffect::reset().
| std::pair< int, float > AnalogADSR::getCurrentPhase | ( | ) |
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Referenced by getCurrentPhase(), and getState().
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Referenced by setSampleRate().
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Referenced by getCurrentPhase(), and getOutput().