|
| class | ADSR |
| | Linear ADSR. More...
|
| |
| class | AnalogADSR |
| | Analog ADSR. More...
|
| |
| class | AudioEquationParser |
| | Enhances the EquationParser with math related functions like filters and oscilllators. More...
|
| |
| class | AudioFifo |
| | FIFO - stuff audio in one end and it pops out the other. More...
|
| |
| struct | FuncState |
| | Base class to store an audio functions state But you say "functions don't have state!" Well, that's true, but to make things like filters act as functions, I need to hide a bit of state in them. More...
|
| |
| struct | OscState |
| | State for an oscillator. More...
|
| |
| struct | NoiseState |
| | State for noise. More...
|
| |
| struct | HP12State |
| | State for high pass filter. More...
|
| |
| struct | HP24State |
| | State for high pass filter. More...
|
| |
| struct | BP12State |
| | State for band pass filter. More...
|
| |
| struct | BP24State |
| | State for band pass filter. More...
|
| |
| struct | LP12State |
| | State for low pass filter. More...
|
| |
| struct | LP24State |
| | State for low pass filter. More...
|
| |
| struct | Notch12State |
| | State for notch filter. More...
|
| |
| struct | Notch24State |
| | State for notch filter. More...
|
| |
| class | AudioFunctionHost |
| | State managment for audio functions. More...
|
| |
| class | AudioMidiFifo |
| | FIFO - stuff audio/midi in one end and it pops out the other. More...
|
| |
| class | GainProcessor |
| |
| class | WetDryMix |
| | Mix between wet and dry with a nice curve. More...
|
| |
| class | BandLimitedLookupTable |
| | Lookup tables for holding bandlimited waveforms. More...
|
| |
| class | BandLimitedLookupTables |
| | Generate and hold bandlimited lookup tables for all the common waveforms. More...
|
| |
| class | DelayLine |
| | Audio Delay with linear interpolation. More...
|
| |
| class | AirWindowsDistortion |
| | Distortion based on AirWindows plugins. More...
|
| |
| class | EnvelopeDetector |
| | EnvelopeDetector for Dynamics. More...
|
| |
| class | Dynamics |
| | Compressor / Gate / Expander / Limiter based on algorithm from Designing Audio Effect Plug-ins in C++ by Will Pirkle. More...
|
| |
| class | EasedValueSmoother< T > |
| | Linearly smooths a value in a 0 to 1 range at a constant rate. More...
|
| |
| class | EQ |
| | Basic multi channel / multi band EQ. More...
|
| |
| class | FastMath< F > |
| |
| class | Filter |
| | Basic multi channel filter. More...
|
| |
| class | GateEffect |
| | Gate effect. More...
|
| |
| class | LevelTracker |
| | Track audio levels with decay in dB. More...
|
| |
| class | LFO |
| | LFO with many shapes. More...
|
| |
| struct | LFO::Parameters |
| |
| class | MidiFifo |
| | FIFO - stuff midi in one end and it pops out the other. More...
|
| |
| class | Modulation |
| | Audio modulation, for a chorus or phaser etc. More...
|
| |
| class | MSEG |
| | MSEG LFO. More...
|
| |
| struct | MSEG::Parameters |
| |
| struct | MSEG::Point |
| |
| struct | MSEG::Data |
| |
| class | WhiteNoise |
| |
| class | PinkNoise |
| |
| class | StereoOscillator |
| | Virtual Analog Stereo oscillator. More...
|
| |
| struct | StereoOscillator::Params |
| |
| struct | VoicedOscillatorParams |
| |
| class | VoicedStereoOscillator< O, P > |
| | Stereo Oscillator with multiples voices, pan, spread, detune, etc. More...
|
| |
| struct | VoicedStereoOscillatorParams |
| |
| class | BLLTVoicedStereoOscillator |
| | Stereo Oscillator with multiple voices, pan, spread, detune, etc. More...
|
| |
| class | PlateReverb< F, I > |
| | Plate reverb from Dattorro's paper. More...
|
| |
| class | ResamplingFifo |
| | ResamplingFifo - uses secret rabbit code. More...
|
| |
| class | Sample |
| | Holds an audio sample. More...
|
| |
| class | SampleOscillator |
| | Oscillator for playing samples. More...
|
| |
| class | ScratchBuffer |
| | A temporay buffer provided from a list. More...
|
| |
| class | SimpleVerb |
| | Simple Reverb. More...
|
| |
| class | StepLFO |
| | LFO with editable number of steps. More...
|
| |
| class | StereoDelay |
| | Stereo delay with feedback and cross feedback. More...
|
| |
| class | StereoEnhancer |
| | Stereo Enhancer. More...
|
| |
| class | StereoProcessor |
| | Stereo Processor. More...
|
| |
| struct | GlideInfo |
| | Info on how the voice should glide. More...
|
| |
| class | SynthesiserVoice |
| | A voice with glide info and fast kill support. More...
|
| |
| class | Synthesiser |
| | MPESynthesiser with better fast kill, mono and glide support. More...
|
| |
| class | TextRenderer |
| | Render audio to ascii waveforms. More...
|
| |
| class | ValueSmoother< T > |
| | Linearly smooths a value in a 0 to 1 range at a constant rate. More...
|
| |
| class | DCBlocker |
| |
| class | WTOscillator |
| | WT Oscillator. More...
|
| |
| struct | WTOscillator::Params |
| |
| struct | WTVoicedStereoOscillatorParams |
| |
| class | WTVoicedStereoOscillator |
| | Stereo Wavetable Oscillator with multiples voices, pan, spread, detune, etc. More...
|
| |
|
| juce::Value | findValue (juce::ValueTree &state, juce::Identifier name, juce::var value) |
| |
| template<class T > |
| T | getMidiNoteInHertz (const T noteNumber, const T frequencyOfA=(T) 440.0) |
| |
| template<class T > |
| T | getMidiNoteFromHertz (const T freq, const T frequencyOfA=(T) 440.0) |
| |
| float | velocityToGain (float velocity, float sensitivity=1.0f) |
| |
| void | applyGain (juce::AudioSampleBuffer &buffer, juce::LinearSmoothedValue< float > &gain) |
| |
| void | applyGain (juce::AudioSampleBuffer &buffer, int channel, juce::LinearSmoothedValue< float > &gain) |
| |
| void | clip (juce::AudioSampleBuffer &buffer, float low=-1.0f, float high=1.0f) |
| |
| juce::String | getMidiMessageType (const juce::MidiMessage &msg) |
| |
| juce::AudioSampleBuffer | sliceBuffer (juce::AudioSampleBuffer &input, int start, int length) |
| | Get a section of an audio buffer.
|
| |
| ScratchBuffer | monoBuffer (const juce::AudioSampleBuffer &input) |
| | Get a buffer but mono.
|
| |
| template<class T > |
| T | lerp (T a, T b, T t) |
| | Computes the linear interpolation between a and b, if the parameter t is inside [0, 1].
|
| |
| template<class T > |
| int | sign (T x) |
| | Sign +1 or -1 of number.
|
| |
| float | sine (float phase, float unused1=0, float unused2=0) |
| |
| float | triangle (float phase, float freq, float sampleRate) |
| |
| float | sawUp (float phase, float freq, float sampleRate) |
| |
| float | sawDown (float phase, float freq, float sampleRate) |
| |
| float | pulse (float phase, float pw, float freq, float sampleRate) |
| |
| float | squareWave (float phase, float freq, float sampleRate) |
| |
| juce::AudioSampleBuffer | resampleBuffer (juce::AudioSampleBuffer &, double inputRate, double outputRate, int quality=4) |
| |
| bool | loadWavetables (juce::OwnedArray< BandLimitedLookupTable > &bllt, double playbackSampleRate, juce::AudioSampleBuffer &buffer, double fileSampleRate, int tableSize) |
| |